Exponential Height Fog Surface Shader
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GelamiSalami
Exponential height fog surface shader
Features:
- Applied on the Surface shader, no volumetrics needed
- Analytic integration of fog, allowing fog to react with the camera's position
- Phase function for in-scattering effect
- Additional node group for non-integrated height fog, with distance fog
Featuring ClearSky procedural sky shader:
https://gumroad.com/l/clearsky
This product is completely free for you to use, but otherwise a tip is highly appreciated supports the development of this pack and help me to create more!
Size
7.07 MB
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